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Gary De Melo
Gary De Melo
CG Generalist - Modeling, Texturing, Environment (Junior)
Berlin, Germany

Skills

3D ModelingTexturingLightingCompositingEnvironment Art

Software proficiency

Maya
Maya
Arnold
Arnold
Substance 3D Painter
Substance 3D Painter
Unreal Engine
Unreal Engine
Nuke
Nuke
Houdini
Houdini
ZBrush
ZBrush
After Effects
After Effects
Premiere
Premiere
Photoshop
Photoshop
Illustrator
Illustrator
InDesign
InDesign

Reel

Experience

  • 3D Artist Intern at 3DOM Studios
    Berlin, DE
    October 2023 - March 2024

    - 3D Modelling of an F18a Fight Jet

    - Procedural Logo Animation

    - Pyro FX for burnout tires of an in-house car VFX project: Shot work

    - Camera assistant on a night shoot: Focus Pulling

    - Snow creation and tree movement shot work

    - Compositing layout for in-house full CGI project

  • 3D Artist Intern at Virtual Rangers
    Roeser, LU
    May 2021 - June 2021

    - Characters: Modelling, Texturing, Rigging, Animating

    - Props: Modelling, Texturing

  • 3D Artist Intern at Fabrique d'images
    Differdange
    March 2019 - May 2019

    - Characters: Modelling, Texturing, Grooming

    - Scene Preparation

  • Compositing Intern at Onyx Lux 3D
    Luxembourg
    May 2018 - June 2018

    Live Action integration compositing training in Nuke.

  • Digital Artist Intern at FrameArt-Media
    Machtum
    May 2017 - June 2017

    - Learned the basics of After Effects and how to edit in Premiere Pro

    - Photoshop retouching

    - Set Assistant